Devolver Digital boss talks game addiction responsibility

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In the wake of the World Health Organisationā€™s decision to make Gaming Disorder an official medical condition, game developers and publishers are being increasingly pressed to make public comments about where they stand on the issue. While loot boxes are being compared to Kinder eggs by EA, others defend burgeoning microtransaction businesses that they now feel are under threat.

During the Reboot Developer Red conference, Devolver Digitalā€™s co-founder has weighed on on the topic, and he seems to think thereā€™s a pretty essential conversation to be had.

ā€œWeā€™re feeding the country, weā€™re feeding the world, and we choose what we put into our creations—which are often the result of what weā€™ve been fed,ā€ he said (via GIBiz). ā€œWe are the pharmaceutical companies.ā€

Wilson was on typically candid form at Reboot, considering the bigger picture.

ā€œWeā€™re where people are turning in their most vulnerable moments; when theyā€™re feeling their lowest, or theyā€™re feeling like a piece of shit, or life isnā€™t working out as it should, because we live in this winners and losers society that is based on all kinds of things that are almost impossible to achieve for young people now.ā€

He went on to get a bit more specific about where he thought lines in the sand could be drawn, making some analogies that moved him to later clarify they were his own personal opinions and not that of the company over on Twitter:

ā€œWhether you think these are drugs—and by the way, Iā€™m not against drugs at all—but if weā€™re going to be drug dealers, letā€™s offer people psychedelics,ā€ he said. ā€œLetā€™s offer people something thatā€™s going to help them expand and grow. Letā€™s not offer them crack-cocaine. Letā€™s not offer them meth. Letā€™s not literally mine for addicts.ā€

Wilson also mulled the industryā€™s tipping point when it comes to making morally decent decisions about addictive components before laws start to force hands.

ā€œAre we, collectively, gonna get our shit together and be intentional about what weā€™re feeding our friends, ourselves, the general public, young people at their most vulnerable state? Then whoā€™s going to do that? Are we gonna leave it to the casino bosses? Are we gonna leave it to the people talking about user acquisition and monetisation? Are we gonna try and compete in that game?ā€

Devolver has had an excellent year in the digital marketplace, releasing the well received likes of Katana Zero, Observation, My Friend Pedro and Witcheye for mobile.

Wireframe #25 is out now

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