Remember in Santa Claus: The Movie, where Dudley Mooreās elf takes over the toy-making process, and everything starts to get mass-produced in batches too quickly, instead of hand-crafted properly, and the toys start falling apart, and all the children are crying? Well, thereās no need to mention that part of the film at all in a week where Google announced Stadiaās launch games, nor is there any reason to bring it up yet again right now, after a Reddit session with Stadiaās Andrey Doronichev and Beri Lee revealed that Googleās new streaming game platform is about to roll out with a whole bunch of features missing.
On 19th November, Stadia will go live for a fairly select group of people who have gone all-in on the new product, after Google spent quite a few months pushing the cloud service as the future of gaming. However, Stream Connect, State Share and Crowd Play wonāt be available ā Stream Connect may be running by yearās end, but the other two wonāt be around until some time in 2020.
Missing also is the achievement system ā that will be along āshortlyā.
Youāll have to use the Chromecast Ultra in the controller box to play wireless ā existing Ultras will be updated āsoonā.
You wonāt find the family sharing option either ā thatās āearly next yearā.
The Buddy Passes for Founders? “You’ll get your Buddy Pass about two weeks after you receive your bundle, barring some unknown unknowns popping up.ā
No 4K/HDR PC gameplay, either. āOn 11/19 we’ll be only streaming 4K / HDR / 5.1 to Chromecast Ultra. We know from the feedback the Founders gave us that the 4K TV must be our top priority for launch. On day 1, PC Chrome gameplay wonāt support 4K, HDR, or 5.1 Surround Sound. But in the spirit of gradual rollout, we’ll be adding support for 4K/HDR/5.1 on PCs in 2020.ā
To top it all off, the Stadia controllers wonāt all be shipped at once, so you may be waiting weeks for one of those to arrive, too.
Thereās a lot to unpack here, but Google has ā and this is putting it mildly ā a lot of money. It feels like all this could be going much better.
Wireframe #26 is out now