Heist sequel Payday 3 has suffered a major drop in PC players since September, with its userbase having dropped over 90 percent since launch.
The launch woes of heist sequel Payday 3 have been well documented by now, with its 21 September debut marred by server issues and matchmaking errors.
Those bugs might at least partly explain why, despite the game only being a mere three weeks old and counting, its player base ā on PC at least ā has dropped sharply since launch.
As spotted by PCGamesN, Starbreezeās multiplayer crime opus now sits at the 153rd position on Steamās list of most-played games, while its player count has also fallen ā look at Steambase, and youāll see its all-time peak was 77,938 consecutive players. At the time of writing, that figure sits at 3,147 ā a drop of 96 percent.
Interestingly, its predecessor ā that would be Payday 2 ā has vastly more players currently playing it, with 47,704 players logged in as of lunchtime on 16th October. Payday 2 had a lower all-time peak than Payday 3 ā 59,467 players ā but its userbase has remained far steadier over the past few months. Given that Payday 2 is a decade old, and that thereās a far more modern successor for heist fans to get to grips with, the gameās popularity looks even more surprising.
Then again, Payday 3 has received a much cooler reception from players, with its reviews described as Mixed on Steam ā its predecessor, by contrast, has Very Positive notices.
Again, those launch issues may have affected the gameās standing among fans here, and Starbreezeās decision to make Payday 3 a live service experience probably hasnāt helped its cause, either. As our regular columnist Vikki Blake wrote a week or so after the gameās launch, āā¦ it’s the players who forked out for the PS5 and PC versions – not to mention the shiny silver and gold editions – that I feel most for. Games aren’t cheap, and nor is our free time. The idea of sinking £70 into a game – a game you may even have taken time off work to play! – and being unable to touch it for five days is woeful at best, and cruel at worst.ā
Starbreeze has since addressed Payday 3's ropey launch, admitting in a statement that its infrastructure āhas not performed as tested and expectedā and blamed a āthird-party matchmaking partnerā for the situation. The studio also said it was looking into a new partner for matchmaking, as well as āmaking Payday 3 less dependent on online services.ā
Unfortunately for Starbreeze, itās possible that the damage to the gameās reputation has already been done.