Xbox studio The Initiative continues to build a āwhoās whoā of notable talent. In the last few months itās recruited God Of War level designers Ian Miller, Kai Zheng, Chris O’Neill and Ray Yeomans. They have joined the likes of Naughty Dogās Robert Ryan on staff at The Initiative, along with God Of Warās former senior managing producer, Brian Westergaard.
The news comes from the eagle-eyed Video Games Chronicle, who posit that the influx of staff may signal the start of development on a new third-person action game at The Initiative.
The California-based first-party Xbox studio was set up by Microsoft to create “ambitious and innovative game experiences” for Xbox, and Xbox has additionally been scooping up studios like Obsidian, Playground, InXile and Double Fine to join the ranks in an effort to significantly invest in other first-party studios.
āFor the last 19 years, weāve been independent. Then Microsoft came to us and said, āWhat if we gave you a bunch of money.ā And I said āOK, yeah,'ā Double Fine President Tim Schafer said of their acquisition, and added, regarding Microsoft āI am a team player. Whatever you need from Double Fine weāll make for you. Halo stuff, Forza stuff, Excel stuff. Whatever you want, we are there.ā
Wireframe #18 is out now