In an emotional post on LinkedIn, Naughty Dog senior artist Santiago Gutierrez announces heās lost his job at Naughty Dog. āMy heart is totally broken,ā he writes.
Santiago Gutierrez, the senior artist at respected developer Naughty Dog, has announced that heās lost his job at the studio after some 18 years there. In an emotional post on LinkedIn, Gutierrez described it as āan unexpected terminationā and a ācruel twist of fate.ā
During his time at Naughty Dog, Gutierrez worked on the lush environments seen in 2007ās Uncharted: Drakeās Fortune, 2009ās Uncharted 2: Among Thieves, as welk as both parts of The Last Of Us, including their next-gen remakes. In short, Gutierrez had a creative role in just about all of the studioās recent hits.
āThe sadness in the last two days of my layoff is not just about losing a job, it is more about losing a sense of purpose, a community, a team I love with the bottom of my heart, ā Gutierrez wrote, āa routine that had become intertwined with the fabric of daily life.ā
Gutierrez also implied that his departure was so sudden that he wasnāt allowed to properly say goodbye to colleagues:
āIt leaves you with a profound sense of disorientation and a pervasive sadness that lingered long after your internet is cut, because even in this time you are not allow to say a goodbye on person……… after 18 years, what damage I could do?ā
Gutierrezās post coincides with the news which spread on the 27th February that Sony is laying off 900 employees across the various sectors of its business, with studios affected including Guerrilla, Firesprite, PlayStationās London Studio and, yes, Naughty Dog. Itās not currently clear how many others besides Gutierrez have lost their jobs.
Behind all these statistics are human stories, though, and Gutierrezās farewell message is a reminder, if any were needed, of how painful these job losses are ā āmy heart is totally broken,ā the artist said. āBecause I do care where I work.ā
āSo, yes, I am looking for a new job,ā he wrote at the end of his note. āI want to share all my experience, build teams, make games and be happy again.ā