
Andy “Nitro Rifle” Cortez | Kinda Funny and making a career out of streaming
by Aaron Potter | Nov 03, 2022 | Feature, Gaming, Interviews
“I wish there was a way I could see myself react to certain moments again”
by Aaron Potter | Nov 03, 2022 | Feature, Gaming, Interviews
“I wish there was a way I could see myself react to certain moments again”
by Ryan Lambie | Oct 14, 2022 | Gaming, Interviews, Previews
Director Tom Heaton talks exclusively about The Devil in Me, the final episode in The Dark Pictures Anthology’s first season
by Ryan Lambie | Oct 13, 2022 | Feature, Gaming, Interviews
Writer-director Jon McKellan tells the fascinating story of his path into the games industry, and how Alien: Isolation led to co-founding his own indie studio
by Aaron Potter | Sep 29, 2022 | Feature, Gaming, Interviews
Kolbe Payne talks shipping Halo as his first game and the key to great level design
by Aaron Potter | Aug 22, 2022 | Gaming, Interviews, Previews
Cassette Beasts is a new breed of creature-collecting RPG. We spoke to artist, writer, and studio co-founder Jay Baylis to find out more.
by Aaron Potter | Aug 03, 2022 | Feature, Gaming, Interviews, Previews
Deliver Us Mars sees developer KeokeN Interactive follow up its 2019 sci-fi hit with a high-stakes interstellar adventure.
by Aaron Potter | Jun 22, 2022 | Feature, Gaming, Interviews
Will Doyle from Supermassive Games talks to us about his arcade origins, team leadership, and Indiana Jones...
by Aaron Potter | May 19, 2022 | Feature, Gaming, Interviews
Pieces Interactive’s Helena Hansen tells us about the important art of Quality Assurance
by Aaron Potter | May 04, 2022 | Feature, Gaming, Interviews
Nele Steenput from nDreams talks indie meetups, self-confidence, and VR challenges
by Matthias Sundstrm | Mar 25, 2022 | Feature, Gaming, Interviews
British composer Richard Jacques has sound-tracked some of gaming’s biggest franchises, including Guardians of the Galaxy. We caught up with him to chat about his career
by Helen Carmichael | Mar 21, 2022 | Feature, Gaming, Interviews
A designer, publisher, and content creator chat about the new subgenre's popularity – and what their future holds
by Ryan Lambie | Mar 17, 2022 | Feature, Gaming, Interviews
Andrew Shouldice talks to Wireframe about his adventure concerning a tiny fox in a big world
by Ryan Lambie | Mar 02, 2022 | Gaming, Interviews
Developer Brandon Braun talks us through their heartfelt action-RPG, about a frog on a personal mission.
by Ian Dransfield | Jan 31, 2022 | Gaming, Interviews, Previews
Back to the grind: Roll 7 talk exclusively to us about their ambitious skating sequel, OlliOlli World
by Ryan Lambie | Oct 26, 2021 | Gaming, Interviews, Previews
Bunnyhug Games talks us through the making of its wholesome fishing RPG, Moonglow Bay
by Ian Dransfield | Jan 04, 2021 | Gaming, Interviews, Previews
The mag wasn't big enough to fit in all the great Baldur's Gate III interview we got, so here's some more for your enjoyment.
by Ian Dransfield | Sep 11, 2020 | Gaming, Interviews, Previews
In the run up to Hades' v1.0 launch, we have a chat with Supergiant Games
by Ian Dransfield | Feb 24, 2020 | Gaming, Interviews, Previews
Moon Studios looks to improve on greatness with Ori and the Will of the Wisps
by Ryan Lambie | Sep 19, 2019 | Gaming, Interviews, Previews
Developer Andrea Interguglielmi tells us all about his unfathomable undersea sim, Nauticrawl: 20,000 Atmospheres
by Ryan Lambie | Mar 11, 2019 | Gaming, Interviews, Previews
Ahead of the release of the frantic first-person shooter RICO, we chat to director James Parker about the influence of Time Crisis, ducks and his hatred of doors
by Ian Dransfield | Feb 22, 2019 | Feature, Gaming, Interviews
Veteran writer Chris Avellone tells us about the beguiling world of Degrees of Separation
by Ryan Lambie | Feb 06, 2019 | Feature, Gaming, Interviews
BioShock and System Shock’s Jon Chey aims to reclaim the systems-based FPS crown with Void Bastards
by Ian Dransfield | Jan 18, 2019 | Feature, Gaming, Interviews
Suda51 talks to us about his plans for the future, pro wrestling, Grasshopper Manufacture, and such cult items as No More Heroes and Shadows of the Damned.
by Ian Dransfield | Dec 19, 2018 | Gaming, Interviews, Previews
We sat down with Suda51 to talk about Grasshopper's latest - an homage to the games of his past.
by Ryan Lambie | Dec 17, 2018 | Gaming, Interviews, Previews
X-COM creator Julian Gollop talks exclusively to Wireframe about his new sci-fi tactics game, Phoenix Point
by Andrew Fisher | Dec 13, 2018 | Gaming, Interviews, Previews
The VVVVVV and Super Hexagon creator talks us through his latest game
by Ryan Lambie | Nov 26, 2018 | Gaming, Interviews
BioShock 2 and Thief designer Jordan Thomas talks exclusively about his new multiplayer game, The Blackout Club
by Ian Dransfield | Nov 20, 2018 | Gaming, Interviews, Previews
Veteran creative director Lars Gustavsson tells us he’s still excited – and nervous – about Battlefield V
by Ryan Lambie | Nov 09, 2018 | Gaming, Interviews
Assassin’s Creed III director Alex Hutchinson talks to us about setting up his new studio, his career, and his “louder, brasher’ new game