I’m in rural Montana, driving around in my van with my buddies in tow. In the back I have Jess Black – a hooded, sharp-tongued archery expert. In the skies above I have Nicky Rye, my mullet-owning pilot, who’s adept at swooping down on enemy encampments, raining down bullets and bombs, all while loudly swearing. In the dozens of hours I’ve sunk into Far Cry 5, I’ve puttered around the game’s doomsday cult-controlled state, rescuing innocents from wild-eyed acolytes armed with guns and beards. I’ve retrieved a sweet old lady’s pet mountain lion by leaving a trail of meaty chunks for it to follow. I’ve picked through scattered piles of dog poo, searching for the key that will unlock a hidden bunker full of loot. I’ve landed a biplane upside down with unwitting precision, right in front of a cultist convoy, and somehow lived to tell the tale.
The plane I somehow managed to land upside-down in front of a convoy full of acolytes. The acolytes, nonplussed, drove off.
Far Cry 5: much better with buddies in tow. And yes, you can pet the dog.
It’s hard to take Far Cry 5’s extremists-gone-wild plot too seriously when it throws out incidents like this.
Read more: The politics of open-world games