Xbox head Phil Spencer promises regular releases of big games, and emphasises that Xbox is a community, not just a console.
In an interview with Famitsu, Xbox head Phil Spencer has acknowledged that the first-party release schedule has been patchy in previous years: “It is undeniable that there was a slight gap in the provision of first-party titles until 2022,” he said (via Google Translate).
However, Microsoft plans more regular releases going forward. “Over the next two to three years, we plan to release a first-party blockbuster or highly anticipated title roughly every three months,” said Spencer. “We are very excited and looking forward to that.”
At the moment, it’s not clear what those big releases might be. Microsoft certainly has no shortage of studios, especially with its recent purchase of Activision Blizzard. But only a handful of upcoming first-party titles have been announced, including Avowed, Senua’s Saga: Hellblade 2 and the remake of Fable.
Spencer also emphasised that Xbox is not just a console, and that he considers anyone who uses Game Pass as an Xbox user. “Xbox is a community of players who can play on multiple devices in various places,” he said. “Since I travel a lot […] I carry ASUS’s ROG Ally, which I consider to be an Xbox as well. Of course I can use Game Pass, and I also play Starfield and Lies Of P. Since all of my save data is in the cloud, I can move the screen and play anywhere. It is positioned as a community that I carry with me.”
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