Starfield | An early glitch put a killer shark in an elevator

Starfield shark
Share this Article:

Bethesda’s Peter Hines recalls an early Starfield glitch that saw a gigantic killer shark take a ride in an elevator and terrorise a city’s unsuspecting populace.


 

One of the oft-shared lines from Bethesda head of publishing Peter Hines in recent days was ā€œWe embrace chaosā€. It was a catchy way of addressing the assorted bugs and glitches found in the studio’s output – not least its new sci-fi epic Starfield, which is officially out today (6 September).

That quote came from GamesIndustry.biz's excellent 1 September interview, which also contains another juicy, bug-related tidbit, as noted by Gamespot: one of Starfield’s zanier glitches, which emerged before its release, saw a Jaws-like killer shark take a ride in an elevator.

ā€œOn Neon, a planet covered entirely in water with a city that sits on top of it, we had a bug where a shark was able to get on an elevator,ā€ Hines recalled. ā€œThen the elevator doors would open on a street level and the shark would come sliding out – everybody screams and starts running in every direction. I’m laying into it with weapons, people are screaming and guards are running. I said: ā€˜Do not take this bug out of the game!’ I’m almost positive they did but I love that stuff.ā€

If this is what Hines means by embracing the chaos, then frankly we’re all for it. Or, as he puts it, ā€œOf course there are bugs. But does it take away from your experience? Or do you have a consistent, fun game that you just can’t stop playing and experimenting with?ā€

Well, quite. If the shark glitch has been fixed, can someone create a mod that puts it back in, please? This is one bit of shark-based sci-fi chaos we’d genuinely like to see for ourselves.

Read more: Starfield | You can’t land on planets from space – but you can fly inside them

Share this Article:

More like this