Low Mem Sky: the space sim demake crammed into 32kb
by Ryan Lambie | May 01, 2019 | Feature, Gaming
Meet Paul Nicholas, who managed to squeeze a 2D demake of No Man’s Sky onto PICO-8
by Ryan Lambie | May 01, 2019 | Feature, Gaming
Meet Paul Nicholas, who managed to squeeze a 2D demake of No Man’s Sky onto PICO-8
by Alan Wen | Apr 30, 2019 | Feature, Gaming
Pixel art is more popular than ever, but is our nostalgia only skin deep? What does it really mean to make an 8-bit or 16-bit game today?
by Malindy Hetfeld | Apr 29, 2019 | Gaming, Reviews
80 Days developer Inkle return with an adventure that really speaks our language
by Ian Dransfield | Apr 24, 2019 | Feature, Gaming
If Anthem has taught us anything, it’s that Bungie gets making guns fun
by Ryan Lambie | Apr 23, 2019 | Gaming, Previews
We chat to Matteo Gonano, the Italian solo developer making the hectic shoot-’em-up, Project Starship X
by Ian Dransfield | Apr 18, 2019 | Gaming, Reviews
Stand and fight, coward
by Aaron Potter | Apr 17, 2019 | Gaming, Reviews
The Walking Dead: The Final Season gives the story the heartfelt ending it deserves. Our review......
by Ryan Lambie | Apr 16, 2019 | Gaming, Previews
It’s a mini homage to Tony Hawk’s Pro Skater – with feathers. Creator Megan Fox tells us more about SkateBIRD
by Maggie Tan | Apr 10, 2019 | Gaming, Previews
A look at the mew kid on the block, and a chat with its creator, Johnny Wallbank
by Nic Reuben | Apr 09, 2019 | Gaming, Reviews
One part Hotline Miami, one part hominoid jazz odyssey
by Cody Mello-Klein | Apr 08, 2019 | Feature, Gaming
Big Bads, Bigger Changes: Modern developers are merging old-school lessons with modern design to create innovative boss battles
by Alan Wen | Apr 05, 2019 | Gaming, Reviews
Capcom’s venerable hack-and-slash stays airborne
by Ryan Lambie | Apr 04, 2019 | Feature, Gaming, Previews
We catch up with the creators of Reky, a taxing yet relaxing puzzle game from Greece
by Fernando Reyes Medina | Apr 03, 2019 | Feature, Gaming
What can we do as designers to make sure our multiplayer experiences avoid online toxicity?
by Jon Bailes | Apr 02, 2019 | Gaming, Reviews
A block-pushing puzzler that brilliantly reverses genre conventions
by Ryan Lambie | Apr 01, 2019 | Feature, Gaming
We chat to Daniel Müller, the creator of Game Boy Color-inspired Zelda-like, The Waking Cloak
by Ian Dransfield | Mar 29, 2019 | Feature, Gaming
Well before there was sliding into your DMs, there was sliding into this
by Nic Reuben | Mar 27, 2019 | Gaming, Reviews
The talking toilet frog is the least strange thing you’ll find in this slight but fun shooter
by Aaron Potter | Mar 26, 2019 | Feature, Gaming
Talking to the indies following Zelda's format while adding their own unique ideas
by Malindy Hetfeld | Mar 25, 2019 | Gaming, Reviews
The town in this RPG finally has a decent arts and culture budget
by Holly Nielsen | Mar 22, 2019 | Gaming, Reviews
Metro Exodus takes the series on a post-apocalyptic rail tour
by Ryan Lambie | Mar 20, 2019 | Feature, Gaming
We meet Steve O’Gorman, creator of The Rainsdowne Players – an RPG with a theatrical edge
by Mike Bithell | Mar 19, 2019 | Gaming, Opinions
Subscription services are the future of video games, but it won’t be good news for everyone, Mike Rose writes
by James OConnor | Mar 18, 2019 | Gaming, Reviews
This retro revival’s nineties jams aren’t quite as funky in 2019
by Ian Dransfield | Mar 15, 2019 | Gaming, Previews
Walker walks the wasteland while Willits wangles weapons
by Ian Dransfield | Mar 14, 2019 | Gaming, News
Field sees titles big and small in the running for those special golden faces
by Jordan Oloman | Mar 13, 2019 | Gaming, Reviews
Julian Glander’s simulation/adventure/MS Paint hybrid about a virtual art college is way too cool for school
by Alan Wen | Mar 12, 2019 | Gaming, Reviews
The Hotline Miami comparisons fall flat in this uninspired romp.
by Ryan Lambie | Mar 11, 2019 | Gaming, Interviews, Previews
Ahead of the release of the frantic first-person shooter RICO, we chat to director James Parker about the influence of Time Crisis, ducks and his hatred of doors
by Mike Clarke | Mar 08, 2019 | Feature, Gaming
88 Heroes composer Mike Clark explains how music and sound intertwine to create atmospheric game worlds
by Ryan Lambie | Mar 07, 2019 | Gaming, Previews
We catch up with Finnish developer Arvi Teikari to find out more about his unique puzzler, Baba is You
by Nic Reuben | Mar 04, 2019 | Gaming, Reviews
Ah, everyone decided to wear trenchcoats for casual Friday