Hands-on with Metro Exodus
by Aaron Potter | Feb 05, 2019 | Gaming, Previews
Metro Exodus sees the series come up for air. Aaron Potter goes hands-on with 4A Games’ latest survival shooter
by Aaron Potter | Feb 05, 2019 | Gaming, Previews
Metro Exodus sees the series come up for air. Aaron Potter goes hands-on with 4A Games’ latest survival shooter
by Alan Wen | Jan 29, 2019 | Gaming, Reviews
Battle like it's 1999 in the JRPG homage, YIIK
by Jon Bailes | Jan 25, 2019 | Gaming, Reviews
Keep calm and race hoverbikes on Mars
by Jake Laverde | Jan 24, 2019 | Gaming, Reviews
An intriguing puzzler emerges from a world of shadows
by Ryan Lambie | Jan 23, 2019 | Gaming, Previews
We catch up with the designer of Transmission, a driving game designed to soothe rather than exhilarate
by Alan Wen | Jan 22, 2019 | Gaming, Reviews
A timely reminder that it’s dangerous to go alone
by Ryan Lambie | Jan 21, 2019 | Gaming, Previews
My Friend Pedro designer Victor Ågren tells us all about his forthcoming platform-shooter
by Ian Dransfield | Jan 18, 2019 | Feature, Gaming, Interviews
Suda51 talks to us about his plans for the future, pro wrestling, Grasshopper Manufacture, and such cult items as No More Heroes and Shadows of the Damned.
by Alan Wen | Jan 11, 2019 | Gaming, Reviews
A Japanese cult classic returns to roll over all of life’s junk
by Dan Root | Jan 09, 2019 | Feature, Gaming
Stormworks designer Dan Walters talks to us about the future of his coastguard sim, and why construction is such a big thing right now
by Liam Richardson | Jan 04, 2019 | Gaming, Previews
Jay Tholen talks to us about designing an entire fake internet in Hypnospace Outlaw
by Rebecca Haigh | Jan 03, 2019 | Feature, Gaming
The games industry can seem daunting to get into, but writer Rebecca Haigh has some useful advice
by Jessica Price | Jan 02, 2019 | Gaming, Opinions
We need more realistic elders in our games - not just kung fu masters and quest-givers, Jessica Price writes
by Ian Dransfield | Dec 21, 2018 | Gaming, Reviews
Finishing it off with the Fallout 76 review-of-sorts
by Ryan Lambie | Dec 17, 2018 | Gaming, Interviews, Previews
X-COM creator Julian Gollop talks exclusively to Wireframe about his new sci-fi tactics game, Phoenix Point
by Ian Dransfield | Dec 14, 2018 | Feature, Gaming
Fallout 76: the loafing about comes to an end
by Andrew Fisher | Dec 13, 2018 | Gaming, Interviews, Previews
The VVVVVV and Super Hexagon creator talks us through his latest game
by Ryan Lambie | Dec 11, 2018 | Feature, Gaming
Just Cause 3 may be nearly eight years old, but we still have the open-world sandbox's gently ridiculous radio broadcasts ringing in our ears.
by Ryan Lambie | Dec 11, 2018 | Gaming, Previews
Pixile Studios talks us through its violent but cute multiplayer shooter
by Chris Schilling | Dec 10, 2018 | Gaming, Reviews
From Japan - and the creator of Little King's Story - comes an exquisitely made 2D blaster
by Ian Dransfield | Dec 07, 2018 | Feature, Gaming
Fallout 76 tries, but it quickly runs out of steam
by Ian Dransfield | Dec 04, 2018 | Gaming, News
Move sees Fortnite publisher tackle Steam head-on
by Adam Barnes | Dec 03, 2018 | Gaming, Reviews
Invisible assassins aren’t supposed to leave a mark
by Ian Dransfield | Nov 30, 2018 | Feature, Gaming
For the first time, Fallout 76 doesn’t demand a mega-gigabyte download
by Eric Lefarius | Nov 28, 2018 | Feature, Gaming
Pen-and-paper RPGs share many of the systems and mechanics of their video game counterparts. So why isn’t adapting them more straightforward?
by Ryan Lambie | Nov 27, 2018 | Feature, Gaming
Here’s how a Parisian teenager’s dinnertime inspiration led to his debut indie game
by Ryan Lambie | Nov 26, 2018 | Gaming, Interviews
BioShock 2 and Thief designer Jordan Thomas talks exclusively about his new multiplayer game, The Blackout Club
by Mike Bithell | Nov 23, 2018 | Gaming, Opinions
Thomas Was Alone creator Mike Bithell on the inevitability of change
by Ian Dransfield | Nov 23, 2018 | Feature, Gaming
Emerging from Fallout 76’s vault; emerging into Fallout 76’s issues
by Ryan Lambie | Nov 21, 2018 | Feature, Gaming
It's been in development for seven years and counting. Meet Clive ‘N’ Wrench, and the solo developer behind it
by Ian Dransfield | Nov 20, 2018 | Gaming, Interviews, Previews
Veteran creative director Lars Gustavsson tells us he’s still excited – and nervous – about Battlefield V
by Harry Slater | Nov 19, 2018 | Gaming, Reviews
A tactics game that doesn’t quite hit the mark