Katana Zero review - from zero to anti-hero
by Alan Wen | May 21, 2019 | Gaming, Reviews
Time-bending ninja action channels cool cuts and cooler slices.
by Alan Wen | May 21, 2019 | Gaming, Reviews
Time-bending ninja action channels cool cuts and cooler slices.
by Kirsten Howard | May 21, 2019 | Gaming, News
Keeping track of the news, so you don't have to.
by Steven T Wright | May 20, 2019 | Feature, Gaming
Games of deduction are nothing new, but a new generation of developers are pushing the detective genre forward.
by Kirsten Howard | May 20, 2019 | Gaming, News
Keeping track of the news, so you don't have to.
by Kirsten Howard | May 17, 2019 | Gaming, News
Keeping track of the news, so you don't have to.
by Kirsten Howard | May 16, 2019 | Gaming, News
Keeping track of the news, so you don't have to.
by Alan Wen | May 16, 2019 | Gaming, Previews
How Fallen Tree Games’ prison escape sandbox accidentally became an homage to classic GTA
by Kirsten Howard | May 15, 2019 | Gaming, News
Keeping track of the news, so you don't have to.
by Kirsten Howard | May 14, 2019 | Gaming, News
Keeping track of the news, so you don't have to.
by Joe Parlock | May 13, 2019 | Gaming, Reviews
A Metroidvania marred by laggy controls
by Kirsten Howard | May 08, 2019 | Gaming, News
Keeping track of the news, so you don't have to.
by Holly Nielsen | May 02, 2019 | Gaming, Opinions
Whether developers or players like it or not, all games are political, Holly writes
by Alan Wen | Apr 30, 2019 | Feature, Gaming
Pixel art is more popular than ever, but is our nostalgia only skin deep? What does it really mean to make an 8-bit or 16-bit game today?
by Nic Reuben | Apr 09, 2019 | Gaming, Reviews
One part Hotline Miami, one part hominoid jazz odyssey
by Cody Mello-Klein | Apr 08, 2019 | Feature, Gaming
Big Bads, Bigger Changes: Modern developers are merging old-school lessons with modern design to create innovative boss battles
by Fernando Reyes Medina | Apr 03, 2019 | Feature, Gaming
What can we do as designers to make sure our multiplayer experiences avoid online toxicity?
by Jon Bailes | Apr 02, 2019 | Gaming, Reviews
A block-pushing puzzler that brilliantly reverses genre conventions
by Nic Reuben | Mar 27, 2019 | Gaming, Reviews
The talking toilet frog is the least strange thing you’ll find in this slight but fun shooter
by Aaron Potter | Mar 26, 2019 | Feature, Gaming
Talking to the indies following Zelda's format while adding their own unique ideas
by Ryan Lambie | Mar 20, 2019 | Feature, Gaming
We meet Steve O’Gorman, creator of The Rainsdowne Players – an RPG with a theatrical edge
by James OConnor | Mar 18, 2019 | Gaming, Reviews
This retro revival’s nineties jams aren’t quite as funky in 2019
by Ian Dransfield | Mar 14, 2019 | Gaming, News
Field sees titles big and small in the running for those special golden faces
by Ryan Lambie | Mar 11, 2019 | Gaming, Interviews, Previews
Ahead of the release of the frantic first-person shooter RICO, we chat to director James Parker about the influence of Time Crisis, ducks and his hatred of doors
by Ryan Lambie | Mar 07, 2019 | Gaming, Previews
We catch up with Finnish developer Arvi Teikari to find out more about his unique puzzler, Baba is You
by Joe Parlock | Feb 25, 2019 | Gaming, Reviews
A mesmerising platform-puzzler hits the Switch
by Alan Wen | Feb 19, 2019 | Gaming, Reviews
Joyfully sticking, rolling and kicking it to the man in the charming Pikuniku
by Konstantinos Dimopoulos | Feb 12, 2019 | Feature, Gaming
Konstantinos shows us some common mistakes in imaginary city building, and how to avoid them
by Aaron Potter | Feb 08, 2019 | Feature, Gaming
Thomas Brush on the trials of solo dev, the inner workings of hell, and the similarities between the two
by Ian Dransfield | Jan 25, 2019 | Gaming, News
Sequel is handed back to its original creators following ‘very challenged’ development
by Jon Bailes | Jan 25, 2019 | Gaming, Reviews
Keep calm and race hoverbikes on Mars
by Ryan Lambie | Jan 21, 2019 | Gaming, Previews
My Friend Pedro designer Victor Ågren tells us all about his forthcoming platform-shooter
by Ian Dransfield | Jan 18, 2019 | Feature, Gaming, Interviews
Suda51 talks to us about his plans for the future, pro wrestling, Grasshopper Manufacture, and such cult items as No More Heroes and Shadows of the Damned.