The history of space games - part 1: 1961 - 1999
by Ian Dransfield | Jul 16, 2020 | Feature, Gaming
A potted look at the vast, all-encompassing history of gaming’s oldest genre: space. Is space a genre? No idea.
by Ian Dransfield | Jul 16, 2020 | Feature, Gaming
A potted look at the vast, all-encompassing history of gaming’s oldest genre: space. Is space a genre? No idea.
by Richard Wakeling | Jul 15, 2020 | Gaming, Reviews
The chainsaw-loving series adds brains to its brawn
by Ryan Lambie | Jul 14, 2020 | Gaming, Previews
Care for a station full of space colonists – or if everything goes horribly wrong, clean up the corpses and grow a new batch
by Lewis Packwood | Jul 13, 2020 | Gaming, Reviews
Point and Mich-elangelo
by Ian Dransfield | Jul 10, 2020 | Gaming, Previews
The shiniest shooter in all the land
by Ian Dransfield | Jul 09, 2020 | Feature, Gaming
It’s a day ending with ‘day’, so Ian’s playing Football Manager 2020
by Jon Bailes | Jul 08, 2020 | Gaming, Reviews
The right to bare knuckles
by Ryan Lambie | Jul 06, 2020 | Gaming, Previews
Daniel Fedor talks us through his ‘spaceship life sim’ – and what it has in common with Knight Rider, Alien, and Lego
by Andrew Fisher | Jul 03, 2020 | Gaming, Reviews
Is it the Citizen Kane of video games? No!
by Simon Brew | Jul 01, 2020 | Gaming, Opinions
The retro gaming console that the world is crying out for remains absent: but a Dreamcast resurrection is surely high on many people's wishlists.
by Ian Dransfield | Jun 30, 2020 | Feature, Gaming
Issue 39's system profile takes a look at a tragic hero; an overrated lump; a European legend
by Matthias Sundstrm | Jun 29, 2020 | Feature, Gaming
Gareth Coker’s score for Ori and the Will of the Wisps set the tone for a much-anticipated sequel. We catch up with the British composer to find out more
by Alexander Chatziioannou | Jun 26, 2020 | Gaming, Reviews
Postcards from gaming’s dark dimension
by Simon Brew | Jun 25, 2020 | Gaming, News
Never mind shooting each other: Fortnite now wants to invite you in for a movie night...
by Dan Cooper | Jun 24, 2020 | Feature, Gaming
They rose, fell, and returned in a new form. Dan Cooper charts the movie tie-in’s evolution
by Alexander Chatziioannou | Jun 23, 2020 | Gaming, Reviews
Feast your eyes and ears on Cosmo D’s latest jam
by Ian Dransfield | Jun 19, 2020 | Gaming, Reviews
Bringing the sass to turn-based sass-ergy ("strategy")
by Ian Dransfield | Jun 17, 2020 | Gaming, Previews
Bloody students, sitting around, making exciting-looking action romps
by Ryan Lambie | Jun 15, 2020 | Gaming, Previews
It’s Metal Slug… with feathers
by Ian Dransfield | Jun 12, 2020 | Gaming, News
It looks like how someone in 1982 imagined games consoles would look in 2020
by Ian Dransfield | Jun 10, 2020 | Gaming, News
Because nobody should miss out on post-apocalyptic misery!
by Ian Dransfield | Jun 05, 2020 | Gaming, Previews
Back to the divided eighties for a few pints on draught
by Ian Dransfield | Jun 01, 2020 | Feature, Gaming
The magic of solace through plotting bus routes
by Ian Dransfield | May 29, 2020 | Feature, Gaming
More than seven games used it, and it was always mind-blowing
by Sean Martin | May 27, 2020 | Feature, Gaming
Whether for money, upgrades, or simply survival, we hunt for a variety of reasons in the games we play. But what lies beyond these motivations? What is the player experience of the hunt, and how is it conjured?
by Jordan Oloman | May 18, 2020 | Gaming, Reviews
More like Kinda Awful News Crash, amirite?
by Ian Dransfield | May 15, 2020 | Gaming, Previews
Bringing browsing to a wider audience
by Alan Wen | May 13, 2020 | Gaming, Reviews
A second bout for the strongest Souls-like contender
by Ian Dransfield | May 11, 2020 | Gaming, Previews
It’s... Monty Python’s Turn-based Combat
by Harry Slater | May 04, 2020 | Gaming, Reviews
Sometimes breathtaking, otherwise useless