
Behind the scenes of upcoming hack-and-slash Soulstice
by Ryan Lambie | Jul 18, 2022 | Feature, Gaming, Previews
Ryan Lambie dives into Soulstice's carnival of souls
by Ryan Lambie | Jul 18, 2022 | Feature, Gaming, Previews
Ryan Lambie dives into Soulstice's carnival of souls
by Devon Wiersma | Jul 15, 2022 | Gaming, Opinions
Devon Wiersma asks why people get mad at the blockchain
by Antony de Fault | Jul 14, 2022 | Feature, Gaming
In order to better think about narrative-led games, let's first take a look at some very well-known songs
by Aaron Potter | Jul 13, 2022 | Gaming, Previews
Happy Juice Games introduces Lost in Play, its interactive point-and-click adventure that functions like a playable cartoon
by Alexander Chatziioannou | Jul 11, 2022 | Gaming, Reviews
The brat pack
by Aaron Potter | Jul 08, 2022 | Gaming, Previews
Survive a dystopia of cat-astrophic proportions in BlueTwelve Studio’s feline adventure-platformer
by Jon Bailes | Jul 05, 2022 | Gaming, Reviews
Wild thing. You make my guns sing.
by Steve Bromley | Jul 04, 2022 | Feature, Gaming
If you’re a cash-strapped indie dev, here's some affordable and practical playtesting advice for teams of all sizes
by Steve McNeil | Jul 01, 2022 | Gaming, Opinions
Steve likes maths. Or at least he did until he wrote this article. That’ll do, pig. That’ll do.
by Aaron Potter | Jun 30, 2022 | Feature, Gaming
Veteran composer and audio auteur Doyle W. Donehoo discusses his work on Warhammer 40K’s sprawling sci-fi universe
by Jon Bailes | Jun 29, 2022 | Gaming, Reviews
Best Month Ever! pairs point-and-click mechanics with an uneven road trip narrative. Here's our review...
by Ryan Lambie | Jun 28, 2022 | Feature, Gaming
Character animator Sooyun Jang turns solo developer with this intense vertical shoot-’em-up
by Konstantinos Dimopoulos | Jun 27, 2022 | Feature, Gaming
CityCraft says goodbye, and attempts to inspire with some of its favourite virtual and real cities
by Kim Justice | Jun 24, 2022 | Gaming, Opinions
From some of the biggest hits of the decade to the creative likes of Wizball, David Ward’s Ocean Software was one of the UK games industry’s leaders
by Howard Scott Warshaw | Jun 23, 2022 | Feature, Gaming
It’s easier than ever to become a game designer or filmmaker. But how do we ensure our work finds an audience in a cluttered media landscape?
by Aaron Potter | Jun 22, 2022 | Feature, Gaming, Interviews
Will Doyle from Supermassive Games talks to us about his arcade origins, team leadership, and Indiana Jones...
by Shaun Hughes | Jun 21, 2022 | Feature, Gaming
We chat with the creators, developers, and community members about the potential for Panic’s new handheld
by Jack Yarwood | Jun 20, 2022 | Feature, Gaming
How Nintendo grew from a small playing card business to the gaming giant we know today
by Aaron Potter | Jun 17, 2022 | Feature, Gaming
Media Molecule's 3D Vita adventure is all fingers and thumbs - in the best way.
by Aaron Potter | Jun 16, 2022 | Gaming, Previews
Moulding the minds of tomorrow one unconventional college course at a time
by Lewis Packwood | Jun 15, 2022 | Gaming, Reviews
We’ll forget the sun in his jealous sky as we lay tiles in fields of gold
by Ryan Lambie | Jun 14, 2022 | Gaming, Previews
Designer Elwin Gorman talks us through his two very different upcoming adventures: NAIAD and PiAwk
by Ryan Lambie | Jun 13, 2022 | Feature, Gaming
Ryan Lambie takes a closer look at the "world's first hipster handheld"
by Ryan Lambie | Jun 10, 2022 | Feature, Gaming
There’s a thriving scene around repairing and upgrading handheld consoles. We talk to a few people who help make it all possible.
by Paul Rose | Jun 09, 2022 | Feature, Gaming
On legendary Japanese studio Treasure’s 30th anniversary, Mr Biffo wonders: was the Mega Drive just getting started when Sega moved on?
by Alexander Chatziioannou | Jun 08, 2022 | Gaming, Reviews
The quick and the undead
by Aaron Potter | Jun 07, 2022 | Gaming, Previews
Cracking the case in the most unpredictable manner possible
by Antony de Fault | Jun 06, 2022 | Feature, Gaming
Ever felt your game’s character was flat? Get inspired by Antony’s method for generating depth
by Alan Wen | Jun 04, 2022 | Gaming, Reviews
Motion controls return in style in the supremely satisfying Nintendo Switch Sports. Here's our review......
by Aaron Potter | Jun 03, 2022 | Gaming, Previews
How a developer’s respite from university work led to a relaxing, 3D Zelda-like adventure
by Alexander Chatziioannou | Jun 01, 2022 | Gaming, Reviews
Lo-fi first-person horror is scary for all the wrong reasons
by Aaron Potter | May 31, 2022 | Feature, Gaming, Previews
The Last Satire is a hand-crafted satire of late capitalism. Developers Jörg Tittel and Ryan Bousfield tell us all about it design and real-world inspiration.