Resident Evil 4 is now a 2D sidescroller

resident evil 4 2d
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A new demake turns Resident Evil 4 into a side-scrolling 2D shooter, and the results are surprisingly convincing.


 

Weā€™ve already had Resident Evil 4 Remake ā€“ so how about Resident Evil 4 Demake? Modder DooMeroā€™s project (as spotted by PCGamesN) turns Leon Kennedyā€™s seminal Spanish-trip-gone-sour into a side-scrolling action game that renders its village locations and its various Ganados and chainsaw-wielding denizens in glorious 2D.

The use of low-resolution textures (check out all that brown) and what appear to be pre-rendered sprites give Re4 2D (as its creator calls it) a charmingly early-2000s feel.

If Capcom had contracted some studio to make a port of Resident Evil 4 for the Nintendo DS, it might have looked something like this. (The DS did, of course, get one Resident Evil game made for it ā€“ 2006ā€™s Resident Evil: Deadly Silence, a remake of the first series entry.)

DooMero is using GZDoom to develop their Resident Evil 4 demake, which is a modern port of the Doom engine, and the modderā€™s been providing regular progress updates on Doom World. According to DooMeroā€™s March post, work on Re4 2D began in 2016, and itā€™s been paused and then returned to multiple times over the years. Itā€™s an impressive piece of work, though, not least because it appears to retain so much from the original 3D game ā€“ not least its cut-scenes and accompanying ripe dialogue (ā€œHeh, forget your makeup or something?ā€).

A second video (below) shows that DooMero has managed to recreate a fair chunk of Resident Evil 4's opening section ā€“ around 40 minutes or so in total. We particularly like the animated pre-rendered chickens and cows you can see at around the 30 minute mark or so in the video above.

With Resident Evil 4 2D having been in development for about seven years and counting, itā€™s not clear how much more time DooMero will need to complete the project. Given how widely itā€™s been shared, though, the positive feedback will hopefully spur them on to get it finished and released before too long.

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