Starfield | An early glitch put a killer shark in an elevator

Starfield shark
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Bethesdaā€™s Peter Hines recalls an early Starfield glitch that saw a gigantic killer shark take a ride in an elevator and terrorise a cityā€™s unsuspecting populace.


 

One of the oft-shared lines from Bethesda head of publishing Peter Hines in recent days was ā€œWe embrace chaosā€. It was a catchy way of addressing the assorted bugs and glitches found in the studioā€™s output ā€“ not least its new sci-fi epic Starfield, which is officially out today (6 September).

That quote came from GamesIndustry.biz's excellent 1 September interview, which also contains another juicy, bug-related tidbit, as noted by Gamespot: one of Starfieldā€™s zanier glitches, which emerged before its release, saw a Jaws-like killer shark take a ride in an elevator.

ā€œOn Neon, a planet covered entirely in water with a city that sits on top of it, we had a bug where a shark was able to get on an elevator,ā€ Hines recalled. ā€œThen the elevator doors would open on a street level and the shark would come sliding out – everybody screams and starts running in every direction. Iā€™m laying into it with weapons, people are screaming and guards are running. I said: ā€˜Do not take this bug out of the game!ā€™ Iā€™m almost positive they did but I love that stuff.ā€

If this is what Hines means by embracing the chaos, then frankly weā€™re all for it. Or, as he puts it, ā€œOf course there are bugs. But does it take away from your experience? Or do you have a consistent, fun game that you just canā€™t stop playing and experimenting with?ā€

Well, quite. If the shark glitch has been fixed, can someone create a mod that puts it back in, please? This is one bit of shark-based sci-fi chaos weā€™d genuinely like to see for ourselves.

Read more: Starfield | You canā€™t land on planets from space ā€“ but you can fly inside them

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