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David Fincher

Quiz Answers: 4th December 2020 (What's In The Box???)

by Mark Harrison | Dec 04, 2018 | Feature

Here are the answers to our quiz from 4th December 2020 – how did you do?...

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Cape Fear

Cape Fear (1991) and The Madness Of King George (1994)

by Simon Brew | Dec 03, 2018 | Podcasts

In the latest episode of Film Stories with Simon Brew, Simon heads back to the 1990s (for a change!), and looks at two very different hit movies....

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Hitman 2 review | The definitive murder sim

Hitman 2 review | The definitive murder sim

by Adam Barnes | Dec 03, 2018 | Gaming, Reviews

Invisible assassins aren’t supposed to leave a mark

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Film Stories special: Rich Moore and Phil Johnston on the making of Ralph Breaks The Internet: Wreck-It Ralph 2

Film Stories special: Rich Moore and Phil Johnston on the making of Ralph Breaks The Internet: Wreck-It Ralph 2

by Simon Brew | Dec 02, 2018 | Podcasts

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The '76 Diaries: Part Three

The '76 Diaries: Part Three

by Ian Dransfield | Nov 30, 2018 | Feature, Gaming

For the first time, Fallout 76 doesn’t demand a mega-gigabyte download

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The changing face of Mega Man

The changing face of Mega Man

by Dan Root | Nov 29, 2018 | Feature, Gaming

Back after an eight-year break, Mega Man remains one of gaming’s most recognisable characters. Dan Root charts the Blue Bomber’s changing art and animation

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Film Stories magazine: how to order your copy, and frequently asked questions

Film Stories magazine: how to order your copy, and frequently asked questions

by Simon Brew | Nov 28, 2018 | News

We're thrilled to be introducing a new UK film magazine into the world: Film Stories!

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Adapting the mechanics of tabletop RPGs

Adapting the mechanics of tabletop RPGs

by Eric Lefarius | Nov 28, 2018 | Feature, Gaming

Pen-and-paper RPGs share many of the systems and mechanics of their video game counterparts. So why isn’t adapting them more straightforward?

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How Fight Club became David Fincher's revenge on Fox

How Fight Club became David Fincher's revenge on Fox

by Simon Brew | Nov 27, 2018 | Video

Dan looks back at a 90s classic, digging into some of the weird and wonderful stories behind the production of Fight Club. How did Fincher use the...

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How I made:  Save me Mr Tako!

How I made: Save me Mr Tako!

by Ryan Lambie | Nov 27, 2018 | Feature, Gaming

Here’s how a Parisian teenager’s dinnertime inspiration led to his debut indie game

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Interview: BioShock 2 director Jordan Thomas on The Blackout Club

Interview: BioShock 2 director Jordan Thomas on The Blackout Club

by Ryan Lambie | Nov 26, 2018 | Gaming, Interviews

BioShock 2 and Thief designer Jordan Thomas talks exclusively about his new multiplayer game, The Blackout Club

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Good Morning Vietnam (1987) and The Martian (2015)

Good Morning Vietnam (1987) and The Martian (2015)

by Simon Brew | Nov 26, 2018 | Podcasts

Simon looks at the long gestation of Good Morning Vietnam, and the plans for Spider-Man films that brought The Martian to Ridley Scott.

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The Real Life Darkness Leading to Temple of Doom

The Real Life Darkness Leading to Temple of Doom

by Simon Brew | Nov 24, 2018 | Video

Now with lovely video! Simon revisits the somewhat darker return to the Indiana Jones franchise and examines just what led to the filmmakers creating...

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The changing shape of video games

The changing shape of video games

by Mike Bithell | Nov 23, 2018 | Gaming, Opinions

Thomas Was Alone creator Mike Bithell on the inevitability of change

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The ’76 Diaries: Part Two

The ’76 Diaries: Part Two

by Ian Dransfield | Nov 23, 2018 | Feature, Gaming

Emerging from Fallout 76’s vault; emerging into Fallout 76’s issues

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who framed roger rabbit

How Care Bears: The Movie led to Who Framed Roger Rabbit

by Simon Brew | Nov 21, 2018 | Video

We know! Exciting, right?...

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Interactive: Clive ‘N’ Wrench’s homage to the nineties platformer

Interactive: Clive ‘N’ Wrench’s homage to the nineties platformer

by Ryan Lambie | Nov 21, 2018 | Feature, Gaming

It's been in development for seven years and counting. Meet Clive ‘N’ Wrench, and the solo developer behind it

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The long war - Battlefield V interview

The long war - Battlefield V interview

by Ian Dransfield | Nov 20, 2018 | Gaming, Interviews, Previews

Veteran creative director Lars Gustavsson tells us he’s still excited – and nervous – about Battlefield V

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The Harry Potter movie that lost money...?!

The Harry Potter movie that lost money...?!

by Simon Brew | Nov 19, 2018 | Video

I know, right? Order of the Phoenix made huge amounts of cash and yet was somehow written off by its studio as a commercial failure, although that...

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Space Hulk: Tactics review

Space Hulk: Tactics review

by Harry Slater | Nov 19, 2018 | Gaming, Reviews

A tactics game that doesn’t quite hit the mark

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Indiana Jones & The Temple Of Doom (1984) & Chicken Run (2000)

Indiana Jones & The Temple Of Doom (1984) & Chicken Run (2000)

by Simon Brew | Nov 19, 2018 | Podcasts

Simon looks at the darkness of Indiana Jones & The Temple Of Doom, and the cross-Atlantic uneasy marriage that led to Chicken Run

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The ’76 Diaries: Part One

The ’76 Diaries: Part One

by Ian Dransfield | Nov 15, 2018 | Feature, Gaming

Making your way into Fallout 76's wasteland could be harder than you’d expect

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How much did design take precedence over direction in Blade Runner?

How much did design take precedence over direction in Blade Runner?

by Simon Brew | Nov 14, 2018 | Video

In this episode of Film Stories, Dan considers how far Ridley's Scott's commitment to the visuals of the film impaired his relationship with his...

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Fist of the North Star: Lost Paradise review

Fist of the North Star: Lost Paradise review

by Jake Laverde | Nov 13, 2018 | Gaming, Reviews

It’s Yakuza: the exploding heads edition

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Red Dead Redemption 2 review

Red Dead Redemption 2 review

by Ian Dransfield | Nov 12, 2018 | Gaming, Reviews

Rockstar's latest is deep, atmospheric, and ambitious - but roundly stuck in an open-world past we've moved on from

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Howard The Duck (1986) and Bohemian Rhapsody (2018)

Howard The Duck (1986) and Bohemian Rhapsody (2018)

by Simon Brew | Nov 12, 2018 | Podcasts

In the latest episode of Film Stories with Simon Brew, Simon looks at the first cinematically-released Marvel movie, and the long gestation of the...

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Staying alive: The turbulent history of British game development

Staying alive: The turbulent history of British game development

by Kim Justice | Nov 09, 2018 | Feature, Gaming

A new frontier opened up as the British games industry exploded in the 1980s. Careers were born and classic games made, but few companies survived that turbulent decade

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Hands-on with Nomada Studio's Gris

Hands-on with Nomada Studio's Gris

by Ryan Lambie | Nov 09, 2018 | Gaming, Previews

We take an early look at Nomada Studio’s ethereal platform game, Gris

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In search of real criticism

In search of real criticism

by Jessica Price | Nov 09, 2018 | Gaming, Opinions

Game reviews can - and should - be so much more than consumer guides, Jessica Price writes

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Alex Hutchinson interview

Alex Hutchinson interview

by Ryan Lambie | Nov 09, 2018 | Gaming, Interviews

Assassin’s Creed III director Alex Hutchinson talks to us about setting up his new studio, his career, and his “louder, brasher’ new game

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