
Now Playing: Borderlands: The Pre-Sequel
by Aaron Potter | Mar 22, 2022 | Feature, Gaming
Aaron dusts off his cel-shaded arsenal in advance of Tiny Tina’s Wonderlands releasing.
by Aaron Potter | Mar 22, 2022 | Feature, Gaming
Aaron dusts off his cel-shaded arsenal in advance of Tiny Tina’s Wonderlands releasing.
by Helen Carmichael | Mar 21, 2022 | Feature, Gaming, Interviews
A designer, publisher, and content creator chat about the new subgenre's popularity – and what their future holds
by Andrew Fisher | Mar 18, 2022 | Gaming, Reviews
Picking our way through an interactive historical document of a familiar game staple in Museum of Mechanics: Lockpicking. Here's our review...
by Ryan Lambie | Mar 17, 2022 | Feature, Gaming, Interviews
Andrew Shouldice talks to Wireframe about his adventure concerning a tiny fox in a big world
by Steve McNeil | Mar 16, 2022 | Gaming, Opinions
Columnist Steve McNeil ponders whether graphics really do matter in Pokémon
by Steve Bromley | Mar 15, 2022 | Feature, Gaming
If you’re making a multiplayer game, here’s why getting it in front of playtesters early is key
by Ryan Lambie | Mar 14, 2022 | Feature, Gaming, Previews
British game designer Ryan Pocock introduces a more relaxing, camera-ready way to learn Japanese
by David Crookes | Mar 11, 2022 | Feature, Gaming
For years, the video game industry railed against pre-owned sales from big-name outlets. Has it finally won the battle?
by Jon Bailes | Mar 10, 2022 | Gaming, Reviews
Celll-shaded skater's paradise OlliOlli World is a joy to roll through. Here's our review of a radical sequel...
by Ryan Lambie | Mar 09, 2022 | Feature, Gaming
Filmmaker-turned-developer Vorn talks making a 2001 tribute in Media Molecule's Dreams
by Antony de Fault | Mar 08, 2022 | Feature, Gaming
A writer's guide to managing plot points and anticipating where players' heads are at to avoid confusion.
by Ryan Lambie | Mar 07, 2022 | Gaming, Previews
Been spendin' most their lives livin' in the...
by Andrew Fisher | Mar 04, 2022 | Gaming, Reviews
Forever dodging flesh-eaters in Techland's souped-up but so-so zombie sequel
by Ryan Lambie | Mar 02, 2022 | Gaming, Interviews
Developer Brandon Braun talks us through their heartfelt action-RPG, about a frog on a personal mission.
by Ian Dransfield | Mar 01, 2022 | Feature, Gaming
Sony’s stunning sophomore system silenced cynical sceptics
by Jon Bailes | Feb 28, 2022 | Gaming, Reviews
Trying to find light in this expansive metroidvania as the king of darkness
by Ian Dransfield | Feb 25, 2022 | Feature, Gaming
Ian goes back to his roots (and tubers, and fruits) in the beloved farming sim
by Konstantinos Dimopoulos | Feb 24, 2022 | Feature, Gaming
Super-condensed city building advice for game designers and world-builders
by Chris Farnell | Feb 23, 2022 | Feature, Gaming
Far from the mindless invaders of gaming’s past, some aliens have been designed with an eye on scientific realism.
by Alexander Chatziioannou | Feb 22, 2022 | Gaming, Reviews
Mechajammer is an ambitious cyberpunk RPG sadly brought down by rickety design. Our review...
by Ryan Lambie | Feb 21, 2022 | Gaming, Previews
Lemmings meets Toy Story in this small-scale puzzle adventure from Rogue Sun
by Aaron Potter | Feb 18, 2022 | Gaming, Reviews
Wrapping your head around it
by Steve McNeil | Feb 16, 2022 | Gaming, Opinions
Columnist Steve McNeil catalogues the rise of the internet's favourite word game
by Jon Bailes | Feb 15, 2022 | Feature, Gaming
Thanks to a new wave of game designers, difficulty's no longer a case of easy, normal, and hard
by Steve Bromley | Feb 14, 2022 | Feature, Gaming
Start a career making games better with user research. Steve has all the details.
by Jon Bailes | Feb 11, 2022 | Gaming, Reviews
See through the smoky fog of this dystopia
by Antony de Fault | Feb 10, 2022 | Feature, Gaming
Antony discovers that Sucker Punch’s biggest hit saves the best for last with its Iki Island expansion
by Dan Root | Feb 09, 2022 | Gaming, Opinions
Will blockchain ruin gaming? Dan Marshall has a few thoughts...
by Howard Scott Warshaw | Feb 08, 2022 | Feature, Gaming
Could AI help developers prototype games – or even design a triple-A hit from scratch? Atari legend Howard Scott Warshawhas a few thoughts
by Ryan Lambie | Feb 07, 2022 | Gaming, Previews
From Pakistan comes a puzzle-platformer inspired by the work of animator Hayao Miyazaki
by Andrew King | Feb 04, 2022 | Gaming, Reviews
SteamWorld Dig developer Image & Form return with a gooey, beautiful 3D platformer. Our review of The Gunk...
by Ryan Lambie | Feb 02, 2022 | Feature, Gaming, Previews
Developer Kevin Andersson explains how an idea dreamed up during a livestream formed the basis for his latest opus