The ugliness of photorealism
by Dia Lacina | Mar 06, 2019 | Gaming, Opinions
In our Big Opinion from Wireframe issue 8, Dia Lacina questions the 'beautiful' photorealism of triple-A games
by Dia Lacina | Mar 06, 2019 | Gaming, Opinions
In our Big Opinion from Wireframe issue 8, Dia Lacina questions the 'beautiful' photorealism of triple-A games
by Konstantinos Dimopoulos | Mar 05, 2019 | Feature, Gaming
Want to make your players shudder? Here are three tips for making a truly frightening horror setting
by Ian Dransfield | Mar 01, 2019 | Gaming, Previews
Tales of the Neon Sea shows the Chinese dev scene is in rude health. We chat to the makers of a cyberpunk adventure
by Ian Dransfield | Feb 22, 2019 | Feature, Gaming, Interviews
Veteran writer Chris Avellone tells us about the beguiling world of Degrees of Separation
by Joe Parlock | Feb 21, 2019 | Gaming, Reviews
Failbetter’s latest fantasy adventure title really shines
by Ryan Lambie | Feb 20, 2019 | Feature, Gaming
Meet Nick Walton, the solo dev who’s making a Pokémon homage with a New Zealand flavour
by Alan Wen | Feb 19, 2019 | Gaming, Reviews
Joyfully sticking, rolling and kicking it to the man in the charming Pikuniku
by Jack Yarwood | Feb 18, 2019 | Gaming, Previews
How Call of Saregnar plans to revive nineties-style RPG classics like Daggerfall and Betrayal at Krondor
by Ian Dransfield | Feb 13, 2019 | Gaming, Reviews
It's a 90s-style shooter worthy of Quake. We dig into the brilliant Dusk on PC
by Konstantinos Dimopoulos | Feb 12, 2019 | Feature, Gaming
Konstantinos shows us some common mistakes in imaginary city building, and how to avoid them
by Adam Barnes | Feb 11, 2019 | Gaming, Previews
Shedworks developers Greg Kythreotis and Dan Fineberg explain how curiosity and wonder will guide the story in Sable
by Steve McNeil | Feb 07, 2019 | Gaming, Opinions
Go 8 Bit's Steve McNeil explores the difficult relationship between games and TV - and why he's turned to Twitch
by Ryan Lambie | Feb 06, 2019 | Feature, Gaming, Interviews
BioShock and System Shock’s Jon Chey aims to reclaim the systems-based FPS crown with Void Bastards
by Aaron Potter | Feb 05, 2019 | Gaming, Previews
Metro Exodus sees the series come up for air. Aaron Potter goes hands-on with 4A Games’ latest survival shooter
by Mel Croucher | Feb 04, 2019 | Feature, Gaming
Video game pioneer Mel Croucher provides a personal insight into the birth of the UK games industry
by Alan Wen | Jan 29, 2019 | Gaming, Reviews
Battle like it's 1999 in the JRPG homage, YIIK
by Lottie Bevan | Jan 18, 2019 | Gaming, Opinions
The bittersweet, but marvellous, destiny of games after they're released
by Konstantinos Dimopoulos | Jan 08, 2019 | Feature, Gaming
Smoke, mirrors, and how to create the illusion of big, detailed game cities.
by Sam Greer | Jan 07, 2019 | Gaming, Opinions
The Assassin's Creed series has long provided a compelling tour through history. So why do we need the sci-fi conspiracies?
by Ryan Lambie | Dec 17, 2018 | Gaming, Interviews, Previews
X-COM creator Julian Gollop talks exclusively to Wireframe about his new sci-fi tactics game, Phoenix Point
by Simon Brew | Nov 28, 2018 | News
We're thrilled to be introducing a new UK film magazine into the world: Film Stories!
by Film Stories | Oct 24, 2018 | Podcasts
In a very special episode of Film Stories with Simon Brew, Simon introduces the newly-announced Film Stories print magazine....
by Film Stories | Oct 23, 2018 | Video
We've started a crowdfunding campaign to launch your beloved Film Stories as a beautiful, print magazine!