
Mental Health & Wellbeing Matters: how do you switch off?
by Simon Brew | Mar 30, 2022 | Feature
In our regular mental health and wellbeing column this time, we want to hear about your ideas for switching off when you need a break....
by Simon Brew | Mar 30, 2022 | Feature
In our regular mental health and wellbeing column this time, we want to hear about your ideas for switching off when you need a break....
by Aaron Potter | Mar 29, 2022 | Feature, Gaming
With a new era of licensed games on the way, we speak to the indie developers taking an authentically playful approach to toy-based experiences
by Dan Cooper | Mar 29, 2022 | Feature, News
Guillermo del Toro's Blade II turn 20 years old today - we remember a standout early comic book movie and examine its undoubted legacy. W...
by Sarah Cook | Mar 29, 2022 | Feature, News
Our old movies column returns, and we're looking at 1933 war drama The Eagle And The Hawk, a film whose title does it a disservice....
by Sarah Myers | Mar 28, 2022 | Feature, News
Mindhorn is an underrated gem from writers and stars Julian Barratt and Simon Farnaby - here's why you should spare some time to watch it. ...
by Matthias Sundstrm | Mar 25, 2022 | Feature, Gaming, Interviews
British composer Richard Jacques has sound-tracked some of gaming’s biggest franchises, including Guardians of the Galaxy. We caught up with him to chat about his career
by Mark Harrison | Mar 25, 2022 | Feature, News
No Time To Die is nominated for three Academy Awards, including Best Original Song - here’s a look at the James Bond movies’ history with the Osc...
by Mark Harrison | Mar 25, 2022 | Feature, News
There's no little gold blokes to be won in this week's film quiz, but let's see what you know about Oscar-winning movies, stars, and songs....
by Simon Brew | Mar 24, 2022 | Feature, News
In the aftermath of Avatar's release, studios suddenly tried to jump aboard the 3D bandwagon whether ready or not - and Clash Of The Titans went...
by Stuart Maine | Mar 23, 2022 | Feature, Gaming
Level design can make or break your game. Here’s how to ensure yours are compelling experiences
by Simon Brew | Mar 23, 2022 | Feature, News
Catherine Tate brought The Nan Movie to cinemas last week, with no sign of original director Josie Rourke - and it's all rather odd....
by Simon Brew | Mar 23, 2022 | Feature
In our regular mental health and wellbeing column this time, a few thoughts on social media, and how it sits in our lives....
by Aaron Potter | Mar 22, 2022 | Feature, Gaming
Aaron dusts off his cel-shaded arsenal in advance of Tiny Tina’s Wonderlands releasing.
by Lauren Miles | Mar 22, 2022 | Feature, News
Iris K Shim talks about her new film Umma, writing a story about Korean-American characters, and her journey into the film industry. ...
by Helen Carmichael | Mar 21, 2022 | Feature, Gaming, Interviews
A designer, publisher, and content creator chat about the new subgenre's popularity – and what their future holds
by Lauren Miles | Mar 21, 2022 | Feature, News
Director Adrian Lyne helmed Fatal Attraction and Indecent Proposal - but his latest, Deep Water, isn't the erotic thriller it's described as. S...
by Simon Brew | Mar 18, 2022 | Feature, News
We speak to director Craig Roberts about his new film The Phantom Of The Open and the movies that inspired him. ...
by Mark Harrison | Mar 18, 2022 | Feature, News
Never mind the Sex Pistols, here's this week's film quiz! We've got questions about sports movies, this week's BAFTAs, and the movies of Sandra...
by Ryan Lambie | Mar 17, 2022 | Feature, Gaming, Interviews
Andrew Shouldice talks to Wireframe about his adventure concerning a tiny fox in a big world
by Mark Harrison | Mar 17, 2022 | Feature, News
Before Ted Lasso and The Nan Movie, Brett Goldstein co-wrote and starred in Jon Drever’s 2015 indie superhero movie, SuperBob – we revisit a hid...
by Andrew Fisher | Mar 17, 2022 | Feature, News
RoboCop 3 may have been a muddled disappointment of a film, but the videogames - that came out first - were a bit more interesting....
by Lauren Miles | Mar 16, 2022 | Feature, News
With Enrico Casarosa's Luca, Pixar abandoned its "existential crisis" model, and it's all the better for it. ...
by Steve Bromley | Mar 15, 2022 | Feature, Gaming
If you’re making a multiplayer game, here’s why getting it in front of playtesters early is key
by Simon Brew | Mar 15, 2022 | Feature, News
Kevin Costner and Whitney Houston enjoyed huge success with 1992's The Bodyguard - but it wasn't without post-production problems....
by Sarah Cook | Mar 15, 2022 | Feature, News
In this week's old movies column, we take a look back at the career of silent and classical film actor Fredric March. ...
by Ryan Lambie | Mar 14, 2022 | Feature, Gaming, Previews
British game designer Ryan Pocock introduces a more relaxing, camera-ready way to learn Japanese
by Lauren Miles | Mar 14, 2022 | Feature, News
Even in 2022, there's still some awkwardness and taboo surrounding periods and puberty - Turning Red boldly breaks down those barriers....
by David Crookes | Mar 11, 2022 | Feature, Gaming
For years, the video game industry railed against pre-owned sales from big-name outlets. Has it finally won the battle?
by Simon Brew | Mar 11, 2022 | Feature, News
Action sequences in big movies boast top end stunt work and visual effects - but they also come with little in the way of narrative surprise....
by Mark Harrison | Mar 11, 2022 | Feature, News
Mars missions, casual sex comedies, and “Die Hard in the White House” – this week’s film quiz covers the movie ideas so good, they made them twice....
by Simon Brew | Mar 10, 2022 | Feature, News
The opening explosion to Swordfish took most of a year to put together and over 130 cameras to capture - and it started with just one word in the...
by Ryan Lambie | Mar 09, 2022 | Feature, Gaming
Filmmaker-turned-developer Vorn talks making a 2001 tribute in Media Molecule's Dreams