Project Sirius, CD Projekt’s Witcher multiplayer spin-off, is still in the works under a new “framework”, the studio has announced.
The last time we heard about Project Sirius, developer CD Projekt Red’s multiplayer spin-off set in The Witcher universe, things didn’t sound too positive. In March, a report put together for investors suggested that the game was going back to the drawing board – or to put it in business terms, CD Project was “formulating a new framework for this project.”
The sunnier month of May brings happier news, though. Again in a report for investors, CD Projekt writes that it has finished “work on defining a new framework for Project Sirius”.
So, to put it in regular people-wh0-like-to-play games terms, the production is still going ahead.
First announced in 2022, Project Sirius was billed as a “multiplayer gameplay on top of a single player experience”, with its development being handled by The Molasses Studio, makers of the multiplayer village-defence outing, Drake’s Hollow.
The game is evidently a large-scale one, with CD Projekt revealing that it’s spent 33.4 million PLN – the equivalent of around £6.2 million – on the production so far. The first two months of 2023 alone saw Sirius gobble up 9.5 million PLN – around £1.8 million. Video game development is expensive, folks.
Project Sirius isn’t the only game CD Projekt has in the works, either. There’s also the remake of the original Witcher on the way, which is being rebuilt on the sparkly Unreal Engine 5 platform, plus an entire new trilogy set in the Witcher universe, and the mysterious Project Hadar, an “entirely distinct IP” in the works internally at CD Projekt.
Then there’s the studio’s ongoing support for the once troubled, now much less janky Cyberpunk 2077, such as its neon-drenched Overdrive mode for RTX-owning PC gamers.
More news on Project Sirius as it comes in.
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