Getting work as a game writer
by Rebecca Haigh | Nov 19, 2019 | Feature, Gaming
Networking, honing your craft, and catching a stage play: Rebecca’s tips for breaking into game writing
by Rebecca Haigh | Nov 19, 2019 | Feature, Gaming
Networking, honing your craft, and catching a stage play: Rebecca’s tips for breaking into game writing
by Kirsten Howard | Nov 19, 2019 | Gaming, News
What people are saying about the new streaming service
by Kirsten Howard | Nov 18, 2019 | Gaming, News
The studio was acquired by Microsoft earlier this year
by Kirsten Howard | Nov 18, 2019 | Gaming, News
Last minute additions
by Kirsten Howard | Nov 15, 2019 | Gaming, News
Any good?
by Ryan Lambie | Nov 14, 2019 | Gaming, Previews
We chat to the solo developer behind an ASCII art shooter getting a second life on the Nintendo Switch
by Kirsten Howard | Nov 14, 2019 | Gaming, News
What in the world
by Kirsten Howard | Nov 13, 2019 | Gaming, News
Megascans assets will be free for Unreal Engine
by Kirsten Howard | Nov 13, 2019 | Gaming, News
Kaze Emanuar returns with another huge project
by Kirsten Howard | Nov 12, 2019 | Gaming, News
It's been mocked online, but it's worked a charm
by Kirsten Howard | Nov 11, 2019 | Gaming, News
Call of Duty: Modern Warfare reigned supreme for another week
by Kirsten Howard | Nov 11, 2019 | Gaming, News
Oooooono
by Kirsten Howard | Nov 08, 2019 | Gaming, News
The puzzle game has been a long time coming
by Kirsten Howard | Nov 08, 2019 | Gaming, News
Take-Two says the game is outperforming expectations
by Kirsten Howard | Nov 07, 2019 | Gaming, News
Yoshinori Ono's grab bag of IP is overflowing
by Kirsten Howard | Nov 06, 2019 | Gaming, News
The game didn't meet Supercell's "extraordinarily high standards"
by Kirsten Howard | Nov 06, 2019 | Gaming, News
The similarities are undeniable
by Kirsten Howard | Nov 05, 2019 | Gaming, News
Blasting out a wobbly karaoke version of My Way as the ship goes down
by Kirsten Howard | Nov 05, 2019 | Gaming, News
"Let's offer people something that's going to help them expand and grow. Let's not offer them crack-cocaine."
by Kirsten Howard | Nov 04, 2019 | Gaming, News
*Terminator theme music intensifies*
by Kirsten Howard | Nov 04, 2019 | Gaming, News
The game is still likely years away from completion
by Ian Dransfield | Nov 01, 2019 | Gaming, Previews
It's a twin-stick roguelike with a feline edge. We chat to Cat Lady studio, Rose City Games
by Kirsten Howard | Nov 01, 2019 | Gaming, News
Here's what people are saying about Hideo Kojima's excruciatingly anticipated new game
by Kirsten Howard | Oct 31, 2019 | Gaming, News
Pretty
by Natalie Clayton | Oct 31, 2019 | Feature, Gaming
We meet the developers who’ve applied the low-poly look of the PlayStation era to their horror games
by Ian Dransfield | Oct 31, 2019 | Feature, Gaming
Jon Chey, Jordan Thomas and many more share their favourite horror game scares
by Kirsten Howard | Oct 31, 2019 | Gaming, News
Methinks the AI doth Protoss too much
by Kirsten Howard | Oct 30, 2019 | Gaming, News
The company is trying to avoid a 'profit over safety' outlook
by Kirsten Howard | Oct 30, 2019 | Gaming, News
EA Access will be available on Steam from spring 2020
by Kirsten Howard | Oct 29, 2019 | Gaming, News
Covering some future bases